Ball Drops in Maya.
Using Maya I animated a ball doing a regular bounce and then one with 'character'. In all honesty Maya is a difficult software for me to understand but slowly and surely I will get there. I feel like I can improve both of them in different ways. The regular drop needs to have a smoother bounce and look more natural, same goes with the second bounce. I had more problems with the second bounce actually.. The program kept lagging a bit and then I ended up getting the timings wrong, the more I tried to fix it the more it seemed to mess up. I realised the bounce the ball makes to reach the arch is too slow and I'd like to redo this very soon and correct the timings.
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